Global Visual Effects (VFX) Market 2021-2025

世界の視覚効果(VFX)市場2021-2025:映画、テレビ、ゲーム、広告

◆タイトル:Global Visual Effects (VFX) Market 2021-2025
◆商品コード:IRTNTR43126
◆調査・発行会社:Technavio (Infiniti Research Ltd.)
◆発行日:2021年11月16日
◆ページ数:約120
◆資料形式:PDF / 英語
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◆調査対象地域:北米、アジア太平洋、ヨーロッパ、中東・アフリカ、南米
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【資料の概要】

テクナビオ社は、視覚効果(VFX)の世界市場規模が2021年~2025年まで年平均12.20%成長し、55.6億ドルに達すると予測しています。本市場調査資料では、世界の視覚効果(VFX)市場について調査し、エグゼクティブサマリー、市場状況、市場規模、ファイブフォース分析、用途別(映画、テレビ、ゲーム、広告)分析、顧客状況、地域別状況、企業状況、企業分析などを掲載しています。
・エグゼクティブサマリー
・市場状況
・市場規模
・ファイブフォース分析
・視覚効果(VFX)の世界市場規模:用途別(映画、テレビ、ゲーム、広告)
・顧客状況
・地域別状況
・企業状況
・企業分析

Global Visual Effects (VFX) Market 2021-2025
Technavio has been monitoring the visual effects (VFX) market and it is poised to grow by $ 5.56 bn during 2021-2025, progressing at a CAGR of 12.20% during the forecast period. Our report on the visual effects (VFX) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by increasing demand for high-quality content and real-time rendering in VFX production. In addition, increasing demand for high-quality content is anticipated to boost the growth of the market as well.
The visual effects (VFX) market analysis includes the application segment and geographic landscape.

Technavio’s visual effects (VFX) market is segmented as below:
By Application
• Movies
• Television
• Gaming
• Advertisements

By Geographical Landscape
• North America
• APAC
• Europe
• MEA
• South America

This study identifies the increasing number of acquisitions and partnershipsas one of the prime reasons driving the visual effects (VFX) market growth during the next few years.
Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters.

Our report on visual effects (VFX) market covers the following areas:
• Visual effects (VFX) market sizing
• Visual effects (VFX) market forecast
• Visual effects (VFX) market industry analysis

Technavio’s robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading visual effects (VFX) market vendors that include Deluxe Entertainment Services Group Inc., Digital Domain Holdings Ltd., Digital Idea Corp., Eastman Kodak Co., Framestore Ltd., Hydraulx VFX Ltd., Rodeo FX Inc., Sony Corp., Technicolor SA, and The Walt Disney Co. Also, the visual effects (VFX) market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors. For further information on this report, please visit – https://www.technavio.com/report/visual-effects-market-industry-analysis
Technavio presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research – both primary and secondary. Technavio’s market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.

【資料の目次】

• Executive Summary
o Market Overview
• Market Landscape
o Market ecosystem
o Value chain analysis
• Market Sizing
o Market definition
o Market segment analysis
o Market size 2020
o Market outlook: Forecast for 2020 – 2025
• Five Forces Analysis
o Bargaining power of buyers
o Bargaining power of suppliers
o Threat of new entrants
o Threat of substitutes
o Threat of rivalry
o Market condition
• Market Segmentation by Application
o Market segments
o Comparison by Application
o Movies – Market size and forecast 2020-2025
o Television – Market size and forecast 2020-2025
o Gaming – Market size and forecast 2020-2025
o Advertisements – Market size and forecast 2020-2025
o Market opportunity by Application
• Customer landscape
o Overview
• Geographic Landscape
o Geographic segmentation
o Geographic comparison
o North America – Market size and forecast 2020-2025
o APAC – Market size and forecast 2020-2025
o Europe – Market size and forecast 2020-2025
o MEA – Market size and forecast 2020-2025
o South America – Market size and forecast 2020-2025
o Key leading countries
o Market opportunity By Geographical Landscape
o Market drivers
o Market challenges
o Market trends
• Vendor Landscape
o Overview
o Vendor landscape
o Landscape disruption
• Vendor Analysis
o Vendors covered
o Market positioning of vendors
o Deluxe Entertainment Services Group Inc.
o Digital Domain Holdings Ltd.
o Digital Idea Corp.
o Eastman Kodak Co.
o Framestore Ltd.
o Hydraulx VFX Ltd.
o Rodeo FX Inc.
o Sony Corp.
o Technicolor SA
o The Walt Disney Co.
• Appendix
o Scope of the report
o Currency conversion rates for US$
o Research methodology
o List of abbreviations

Exhibits
• 1: Key Finding 1
• 2: Key Finding 2
• 3: Key Finding 3
• 4: Key Finding 5
• 5: Key Finding 6
• 6: Key Finding 7
• 7: Key Finding 8
• 8: Parent market
• 9: Market characteristics
• 10: Offerings of vendors included in the market definition
• 11: Market segments
• 12: Global – Market size and forecast 2020 – 2025 ($ million)
• 13: Global market: Year-over-year growth 2020 – 2025 (%)
• 14: Five forces analysis 2020 & 2025
• 15: Bargaining power of buyers
• 16: Bargaining power of suppliers
• 17: Threat of new entrants
• 18: Threat of substitutes
• 19: Threat of rivalry
• 20: Market condition – Five forces 2020
• 21: Application – Market share 2020-2025 (%)
• 22: Comparison by Application
• 23: Movies – Market size and forecast 2020-2025 ($ million)
• 24: Movies – Year-over-year growth 2020-2025 (%)
• 25: Television – Market size and forecast 2020-2025 ($ million)
• 26: Television – Year-over-year growth 2020-2025 (%)
• 27: Gaming – Market size and forecast 2020-2025 ($ million)
• 28: Gaming – Year-over-year growth 2020-2025 (%)
• 29: Advertisements – Market size and forecast 2020-2025 ($ million)
• 30: Advertisements – Year-over-year growth 2020-2025 (%)
• 31: Market opportunity by Application
• 32: Customer landscape
• 33: Market share By Geographical Landscape 2020-2025 (%)
• 34: Geographic comparison
• 35: North America – Market size and forecast 2020-2025 ($ million)
• 36: North America – Year-over-year growth 2020-2025 (%)
• 37: APAC – Market size and forecast 2020-2025 ($ million)
• 38: APAC – Year-over-year growth 2020-2025 (%)
• 39: Europe – Market size and forecast 2020-2025 ($ million)
• 40: Europe – Year-over-year growth 2020-2025 (%)
• 41: MEA – Market size and forecast 2020-2025 ($ million)
• 42: MEA – Year-over-year growth 2020-2025 (%)
• 43: South America – Market size and forecast 2020-2025 ($ million)
• 44: South America – Year-over-year growth 2020-2025 (%)
• 45: Key leading countries
• 46: Market opportunity By Geographical Landscape ($ million)
• 47: Impact of drivers and challenges
• 48: Vendor landscape
• 49: Landscape disruption
• 50: Industry risks
• 51: Vendors covered
• 52: Market positioning of vendors
• 53: Deluxe Entertainment Services Group Inc. – Overview
• 54: Deluxe Entertainment Services Group Inc. – Product and service
• 55: Deluxe Entertainment Services Group Inc. – Key offerings
• 56: Deluxe Entertainment Services Group Inc. – Key customers
• 57: Deluxe Entertainment Services Group Inc. – Segment focus
• 58: Digital Domain Holdings Ltd. – Overview
• 59: Digital Domain Holdings Ltd. – Business segments
• 60: Digital Domain Holdings Ltd. – Key offerings
• 61: Digital Domain Holdings Ltd. – Key customers
• 62: Digital Domain Holdings Ltd. – Segment focus
• 63: Digital Idea Corp. – Overview
• 64: Digital Idea Corp. – Product and service
• 65: Digital Idea Corp. – Key offerings
• 66: Digital Idea Corp. – Key customers
• 67: Digital Idea Corp. – Segment focus
• 68: Eastman Kodak Co. – Overview
• 69: Eastman Kodak Co. – Business segments
• 70: Eastman Kodak Co. – Key offerings
• 71: Eastman Kodak Co. – Key customers
• 72: Eastman Kodak Co. – Segment focus
• 73: Framestore Ltd. – Overview
• 74: Framestore Ltd. – Product and service
• 75: Framestore Ltd. – Key offerings
• 76: Framestore Ltd. – Key customers
• 77: Framestore Ltd. – Segment focus
• 78: Hydraulx VFX Ltd. – Overview
• 79: Hydraulx VFX Ltd. – Product and service
• 80: Hydraulx VFX Ltd. – Key offerings
• 81: Hydraulx VFX Ltd. – Key customers
• 82: Hydraulx VFX Ltd. – Segment focus
• 83: Rodeo FX Inc. – Overview
• 84: Rodeo FX Inc. – Product and service
• 85: Rodeo FX Inc. – Key offerings
• 86: Rodeo FX Inc. – Key customers
• 87: Rodeo FX Inc. – Segment focus
• 88: Sony Corp. – Overview
• 89: Sony Corp. – Business segments
• 90: Sony Corp. – Key offerings
• 91: Sony Corp. – Key customers
• 92: Sony Corp. – Segment focus
• 93: Technicolor SA – Overview
• 94: Technicolor SA – Business segments
• 95: Technicolor SA – Key offerings
• 96: Technicolor SA – Key customers
• 97: Technicolor SA – Segment focus
• 98: The Walt Disney Co. – Overview
• 99: The Walt Disney Co. – Business segments
• 100: The Walt Disney Co. – Key offerings
• 101: The Walt Disney Co. – Key customers
• 102: The Walt Disney Co. – Segment focus
• 103: Currency conversion rates for US$
• 104: Research Methodology
• 105: Validation techniques employed for market sizing
• 106: Information sources
• 107: List of abbreviations



【掲載企業】

Deluxe Entertainment Services Group Inc., Digital Domain Holdings Ltd., Digital Idea Corp., Eastman Kodak Co., Framestore Ltd., Hydraulx VFX Ltd., Rodeo FX Inc., Sony Corp., Technicolor SA, The Walt Disney Co.

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