Global Education Apps Market 2018-2022

教育用アプリケーションの世界市場2018-2022

◆タイトル:Global Education Apps Market 2018-2022
◆商品コード:IRTNTR20458
◆調査・発行会社:Technavio (Infiniti Research Ltd.)
◆発行日:2018年4月13日
◆ページ数:105
◆資料形式:PDF / 英語
◆納品方法:Eメール(受注後24時間以内)
◆調査対象地域:グローバル
◆産業分野:Education
◆販売価格オプション(消費税別)
Single User(1名様閲覧用)USD3,500 ⇒換算¥381,500見積依頼/購入/質問フォーム
Five User(5名様閲覧用)USD4,000 ⇒換算¥436,000見積依頼/購入/質問フォーム
Enterprise License(同一法人内共有可)USD5,000 ⇒換算¥545,000見積依頼/購入/質問フォーム
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【資料の概要】

当調査レポートでは、教育用アプリケーションの世界市場について調査・分析し、市場概要、市場環境、教育用アプリケーション市場規模、最終用途別(高等教育用、プレK-12用)分析、市場動向、競争環境、主要地域別市場規模(アメリカ、ヨーロッパ、アジアなど)、関連企業情報などを含め、以下の構成でお届け致します。
・エグゼクティブサマリー
・調査範囲・調査手法
・教育用アプリケーションの世界市場概要
・教育用アプリケーションの世界市場環境
・教育用アプリケーションの世界市場動向
・教育用アプリケーションの世界市場規模
・教育用アプリケーションの世界市場:業界構造分析
・教育用アプリケーションの世界市場:最終用途別(高等教育用、プレK-12用)
・教育用アプリケーションの世界市場:地域別市場規模・分析
・教育用アプリケーションのアメリカ市場規模・予測
・教育用アプリケーションのヨーロッパ市場規模・予測
・教育用アプリケーションのアジア市場規模・予測
・教育用アプリケーションの主要国分析
・教育用アプリケーションの世界市場:意思決定フレームワーク
・教育用アプリケーションの世界市場:成長要因、課題
・教育用アプリケーションの世界市場:競争環境
・教育用アプリケーションの世界市場:関連企業情報(ベンダー分析)

About Education Apps

The report covers the details of revenue generated across regions, namely the Americas, EMEA, and APAC.

Technavio’s analysts forecast the global education apps market to grow at a CAGR of 27.46% during the period 2018-2022.

Covered in this report
The report covers the present scenario and the growth prospects of the global education apps market for 2018-2022. To calculate the market size, the report presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources.

The market is divided into the following segments based on geography:
• Americas
• APAC
• EMEA

Technavio’s report, Global Education Apps Market 2018-2022, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
• Age of Learning
• Duolingo
• Edmodo
• Lumosity
• Rosetta Stone
• WizIQ

Market driver
• Growing demand for STEM-based apps
• For a full, detailed list, view our report

Market challenge
• High cost of interoperability and OS fragmentation
• For a full, detailed list, view our report

Market trend
• Growing focus on wearable technology
• For a full, detailed list, view our report

Key questions answered in this report
• What will the market size be in 2022 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?

You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.

【資料の目次】

PART 01: EXECUTIVE SUMMARY
PART 02: SCOPE OF THE REPORT
PART 03: RESEARCH METHODOLOGY
PART 04: MARKET LANDSCAPE
• Market ecosystem
• Market characteristics
• Market segmentation analysis
PART 05: MARKET SIZING
• Market definition
• Market sizing 2017
• Market size and forecast 2017-2022
PART 06: FIVE FORCES ANALYSIS
• Bargaining power of buyers
• Bargaining power of suppliers
• Threat of new entrants
• Threat of substitutes
• Threat of rivalry
• Market condition
PART 07: CUSTOMER LANDSCAPE
PART 08: MARKET SEGMENTATION BY END-USER
• Segmentation by end-user
• Comparison by end-user
• Global education apps market by higher education
• Global education apps market by pre-K-12
• Market opportunity by end-user
PART 09: REGIONAL LANDSCAPE
• Geographical segmentation
• Regional comparison
• Education apps market in Americas
• Education apps market in APAC
• Education apps market in EMEA
• Key leading countries
• Market opportunity
PART 10: DECISION FRAMEWORK
PART 11: DRIVERS AND CHALLENGES
• Market drivers
• Market challenges
PART 12: MARKET TRENDS
• Growing focus on wearable technology
• Rising demand for game-based learning
• Increase in integration of apps
PART 13: VENDOR LANDSCAPE
• Overview
• Landscape disruption
PART 14: VENDOR ANALYSIS
• Vendors covered
• Vendor classification
• Market positioning of vendors
• Age of Learning
• Duolingo
• Edmodo
• Lumosity
• Rosetta Stone
• WizIQ
PART 15: APPENDIX
• List of abbreviations
• Exhibit 01: Global mobile apps market: Overview
• Exhibit 02: Global mobile apps market: Market size 2017
• Exhibit 03: Global mobile apps market: Segmentation
• Exhibit 04: Market characteristics
• Exhibit 05: Market segments
• Exhibit 06: Market definition – Inclusions and exclusions checklist
• Exhibit 07: Market size 2017
• Exhibit 08: Validation techniques employed for market sizing 2017
• Exhibit 09: Global education apps market – Market size and forecast 2017-2022 ($ mn)
• Exhibit 10: Global education apps market – Year over year growth 2018-2022 (%)
• Exhibit 11: Five forces analysis 2017
• Exhibit 12: Five forces analysis 2022
• Exhibit 13: Bargaining power of buyers
• Exhibit 14: Bargaining power of suppliers
• Exhibit 15: Threat of new entrants
• Exhibit 16: Threat of substitutes
• Exhibit 17: Threat of rivalry
• Exhibit 18: Market condition – Five forces 2017
• Exhibit 19: Customer landscape
• Exhibit 20: Global education apps market by end-user – Market share 2017-2022 (%)
• Exhibit 21: Comparison by end-user
• Exhibit 22: Global education apps market by higher education – Market size and forecast 2017-2022 ($ mn)
• Exhibit 23: Global education apps market by higher education – Year over year growth 2018-2022 (%)
• Exhibit 24: Global education apps market by pre-K-12 – Market size and forecast 2017-2022 ($ mn)
• Exhibit 25: Global education apps market by pre-K-12 – Year over year growth 2018-2022 (%)
• Exhibit 26: Market opportunity by end-user
• Exhibit 27: Global education apps market by region – Market share 2017-2022 (%)
• Exhibit 28: Regional comparison
• Exhibit 29: Education apps market in Americas – Market size and forecast 2017-2022 ($ mn)
• Exhibit 30: Education apps market in Americas – Year over year growth 2018-2022 (%)
• Exhibit 31: Education apps market in APAC – Market size and forecast 2017-2022 ($ mn)
• Exhibit 32: Education apps market in APAC – Year over year growth 2018-2022 (%)
• Exhibit 33: Education apps market in EMEA – Market size and forecast 2017-2022 ($ mn)
• Exhibit 34: Education apps market in EMEA – Year over year growth 2018-2022 (%)
• Exhibit 35: Key leading countries
• Exhibit 36: Market opportunity
• Exhibit 37: Mobile phone internet user penetration
• Exhibit 38: Vendor landscape
• Exhibit 39: Landscape disruption
• Exhibit 40: Vendors covered
• Exhibit 41: Vendor classification
• Exhibit 42: Market positioning of vendors
• Exhibit 43: Age of Learning overview
• Exhibit 44: Age of Learning – Business segments
• Exhibit 45: Age of Learning – Organizational developments
• Exhibit 46: Age of Learning – Key offerings
• Exhibit 47: Duolingo overview
• Exhibit 48: Duolingo – Business segments
• Exhibit 49: Duolingo – Organizational developments
• Exhibit 50: Duolingo – Key offerings
• Exhibit 51: Edmodo overview
• Exhibit 52: Edmodo – Business segments
• Exhibit 53: Edmodo – Organizational developments
• Exhibit 54: Edmodo – Key offerings
• Exhibit 55: Lumosity overview
• Exhibit 56: Lumosity – Business segments
• Exhibit 57: Lumosity – Organizational developments
• Exhibit 58: Lumosity – Key offerings
• Exhibit 59: Rosetta Stone overview
• Exhibit 60: Rosetta Stone – Business segments
• Exhibit 61: Rosetta Stone – Organizational developments
• Exhibit 62: Rosetta Stone – Geographic focus
• Exhibit 63: Rosetta Stone – Segment focus
• Exhibit 64: Rosetta Stone – Key offerings
• Exhibit 65: WizIQ overview
• Exhibit 66: WizIQ – Business segments
• Exhibit 67: WizIQ – Organizational developments
• Exhibit 68: WizIQ – Key offerings



【掲載企業】

Age of Learning, Duolingo, Edmodo, Lumosity, Rosetta Stone, and WizIQ.

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