Global Home Entertainment Market 2017-2021

ホームエンターテイメントの世界市場2017-2021

◆タイトル:Global Home Entertainment Market 2017-2021
◆商品コード:IRTNTR14990
◆調査・発行会社:Technavio (Infiniti Research Ltd.)
◆発行日:2017年10月10日
◆ページ数:89
◆資料形式:PDF / 英語
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【資料の概要】

Technavio社が発行した当調査レポートでは、ホームエンターテイメントの世界市場について調査・分析し、エグゼクティブサマリー、市場概観、市場概観、業界の構造分析、ホームエンターテイメントの世界市場規模及び予測、種類別分析、製品別分析、地域別分析/市場規模、主要国別分析、市場の成長要因、市場の課題、市場動向、競争状況などの情報をお届けいたします。Technavio社はホームエンターテイメントの世界市場が2017-2021年期間中に年平均10.21%成長すると予測しています。当レポート上に記載されている主な企業は、Bose、LG Electronics、Samsung Electronics、Sony、Yamaha等です。

About Home Entertainment
Home entertainment, both as service and devices, is growing at a steady rate. Viewers can access digital video contents through a number of platforms such as YouTube and Netflix. Contents on these platforms are available either for free or on a subscription basis. Home entertainment devices allow users to play movies and TV shows on other electronic devices. Users can enhance, integrate, and manage the media streaming for live or on-demand content.

Technavio’s analysts forecast the global home entertainment market to grow at a CAGR of 10.21% during the period 2017-2021.

[Covered in this report]
The report covers the present scenario and the growth prospects of the global home entertainment market for 2017-2021. The report presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources.

The market is divided into the following segments based on geography:
• Americas
• APAC
• EMEA

Technavio’s report, Global Home Entertainment Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

[Key vendors]
• Bose
• LG Electronics
• Samsung Electronics
• Sony
• Yamaha

[Other prominent vendors]
• Atlantic Technology
• Cambridge Audio
• Definitive Technology
• Denon Electronics
• Edifier International
• Focal Dimension
• Harman International
• JBL
• JVC Kenwood
• Koninklijke Philips
• Panasonic
• Pioneer
• Polk Audio
• Qualcomm Technologies
• Sennheiser
• Sonos
• Vizio
• Zvox

[Market driver]
• Growing availability of content
• For a full, detailed list, view our report

[Market challenge]
• High cost of switching to new technology
• For a full, detailed list, view our report

[Market trend]
• Growing technological advances
• For a full, detailed list, view our report

[Key questions answered in this report]
• What will the market size be in 2021 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?

*** You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.

【資料の目次】

Table of Contents
PART 01: Executive summary

PART 02: Scope of the report

PART 03: Research Methodology

PART 04: Introduction
• Market outline

PART 05: Market landscape
• Market overview
• Market size and forecast
• Five forces analysis

PART 06: Market segmentation by type
• Global home entertainment market by type
• Global home entertainment devices market
• Global home entertainment services market

PART 07: Geographical segmentation
• Global home entertainment market by geography
• Home entertainment market in Americas
• Home entertainment market in APAC
• Home entertainment market in EMEA

PART 08: Key leading countries
• Home entertainment market in US
• Home entertainment market in China

PART 09: Decision framework

PART 10: Drivers and challenges
• Market drivers
• Market challenges

PART 11: Market trends
• Growing technological advances
• Growing popularity of hybrid rooms
• Rising popularity of VR and 360 videos
• Increasing focus on strategic partnerships and intra-industrial relationships

PART 12: Vendor landscape
• Competitive scenario
• Key leading vendors by devices
• Key leading vendors by services
• Other prominent vendors

PART 13: Appendix
• List of abbreviations

[List of Exhibits]
Exhibit 01: Global home entertainment market: Overview
Exhibit 02: Global home entertainment market size and forecast 2016-2021 ($ billions)
Exhibit 03: Five forces analysis
Exhibit 04: Global home entertainment market by type 2016-2021 (% share of revenues)
Exhibit 05: Global home entertainment devices market 2016-2021($ billions)
Exhibit 06: Global home entertainment devices market by product 2016-2021 (% share of revenue)
Exhibit 07: Global home entertainment market by HTiB 2016-2021 ($ billions)
Exhibit 08: Global home entertainment devices market by soundbars 2016-2021 ($ billions)
Exhibit 09: Global home entertainment devices market by video devices 2016-2021 ($ billions)
Exhibit 10: Global home entertainment devices market by video devices 2016-2021 ($ share of revenue)
Exhibit 11: Global video devices market by DVD and Blu-ray players 2016-2021 ($ billions)
Exhibit 12: Global video devices market by projectors 2016-2021 ($ billions)
Exhibit 13: Global home entertainment devices market by connectivity 2016-2021 (% share of revenue)
Exhibit 14: Global home entertainment devices market by wireless connectivity 2016-2021 ($ billions)
Exhibit 15: Global home entertainment devices market by wired connectivity 2016-2021 ($ billions)
Exhibit 16: Global home entertainment services market 2016-2021 ($ billions)
Exhibit 17: Global home entertainment services market by medium 2016-2021 (% share of revenue)
Exhibit 18: Global home entertainment services market by digital medium 2016-2021 ($ billions)
Exhibit 19: Global digital medium market by type 2016-2021 (% share of revenue)
Exhibit 20: Global digital medium market by video streaming 2016-2021 ($ billions)
Exhibit 21: Global digital medium market by VOD 2016-2021 ($ billions)
Exhibit 22: Global VOD market by type 2016-2021
Exhibit 23: Global VOD market by OTT 2016-2021 ($ billions)
Exhibit 24: Global managed VOD market 2016-2021 ($ billions)
Exhibit 25: Global home entertainment market by physical medium 2016-2021 ($ billions)
Exhibit 26: Global physical medium market by type 2016-2021 (% of revenue)
Exhibit 27: Global physical medium market size and forecast by purchases 2016-2021 ($ billions)
Exhibit 28: Global physical medium market by rentals 2016-2021 ($ billions)
Exhibit 29: Global home entertainment market by geography 2016-2021 (% share of revenue)
Exhibit 30: Home entertainment market in Americas 2016-2021 ($ billions)
Exhibit 31: Home entertainment market in APAC 2016-2021 ($ billions)
Exhibit 32: Home entertainment market in EMEA 2016-2021 ($ billions)
Exhibit 33: Key leading countries 2016 (% share of revenue)
Exhibit 34: Home entertainment market in US 2016-2021 ($ billions)
Exhibit 35: Home entertainment market in China 2016-2021 ($ billions)
Exhibit 36: Bose: Business segmentation
Exhibit 37: LG Electronics: Business segmentation
Exhibit 38: Samsung Electronics: Business segmentation
Exhibit 39: Sony: Business segmentation
Exhibit 40: Yamaha: Business segmentation
Exhibit 41: Amazon: Recent developments
Exhibit 42: Hulu: Business segmentation
Exhibit 43: Hulu: Recent developments
Exhibit 44: Netflix: Business segmentation
Exhibit 45: Netflix: Recent developments
Exhibit 46: Other prominent vendors



【掲載企業】

Bose, LG Electronics, Samsung Electronics, Sony, Yamaha, Atlantic Technology, Cambridge Audio, Definitive Technology, Denon Electronics, Edifier International, Focal Dimension, Harman International, JBL, JVC Kenwood, Koninklijke Philips, Panasonic, Pioneer, Polk Audio, Qualcomm Technologies, Sennheiser, Sonos, Vizio, and Zvox.

【資料のキーワード】

ホームエンターテイメント機器、ホームエンターテイメントサービス

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