Casino Gaming Market in the US 2017-2021

カジノゲームのアメリカ市場

◆タイトル:Casino Gaming Market in the US 2017-2021
◆商品コード:IRTNTR13263
◆調査・発行会社:Technavio (Infiniti Research Ltd.)
◆発行日:2017年6月28日
◆ページ数:70
◆資料形式:PDF / 英語
◆納品方法:Eメール(受注後24時間以内)
◆調査対象地域:アメリカ
◆産業分野:メディア・サービス
◆販売価格オプション(消費税別)
Single User(1名利用)USD3,500 ⇒換算¥385,000見積依頼/購入/質問フォーム
Five User(~5名利用)USD4,000 ⇒換算¥440,000見積依頼/購入/質問フォーム
Enterprise License(全社内共有可)USD5,000 ⇒換算¥550,000見積依頼/購入/質問フォーム
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【資料の概要】

当調査レポートでは、カジノゲームのアメリカ市場について調査・分析し、エグゼクティブサマリー、市場概観、市場概観、業界の構造分析、カジノゲームのアメリカ市場規模及び予測、種類別分析、購買基準、市場の成長要因、市場の課題、市場動向、競争状況などの情報をお届けいたします。

About Casino Gaming Casino gaming refers to the games played in casinos, including baccarat, blackjack, craps, and roulette. The games are generally conducted by one or more live dealers, such as a croupier or poker dealer. Casino games are also played on mechanical devices, such as video slot machines.
Technavio’s analysts forecast the casino gaming market in the US to grow at a CAGR of 4.74% during the period 2017-2021.

[Covered in this report]
The report covers the present scenario and the growth prospects of the casino gaming market in the US for 2017-2021. To calculate the market size, the report considers the revenue generated from casino gaming.
Technavio’s report, Casino Gaming Market in the US 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

[Key vendors]
· Boyd Gaming
· Caesars Entertainment
· INTRALOT
· Las Vegas Sands
· MGM Resorts
· Penn National Gaming
· Wynn Resorts

[Other prominent vendors]
· BetAmerica
· Dover Downs Gaming & Entertainment
· Foxwoods Resort Casino
· Isle of Capri Casinos
· Palms Casino Resort
· Pinnacle Entertainment
· Station Casinos
· Stratosphere
· Tropicana Entertainment
· Trump Entertainment Resorts

[Market driver]
• Revenue contribution in the form of taxes
• For a full, detailed list, view our report

[Market challenge]
• Difficulties in securing online payments
• For a full, detailed list, view our report

[Market trend]
• Public image enhancement
• For a full, detailed list, view our report

[Key questions answered in this report]
• What will the market size be in 2021 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?
*** You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.

【資料の目次】

Table of Content
PART 01: Executive summary

PART 02: Scope of the report

PART 03: Research Methodology

PART 04: Introduction
• Market outline

PART 05: Market landscape
• Market overview
• Market size and forecast
• Five forces analysis

PART 06: Market segmentation by platform
• Casino gaming market in US by platform
• Traditional casino gaming market in US
• Online casino gaming market in US

PART 07: Market segmentation by type
• Casino gaming market in US by type
• Casino gaming market in US by commercial gaming
• Casino gaming market in US by tribal gaming
• Casino gaming market in US by limited stakes gaming
• Casino gaming market in US by iGaming

PART 08: Market segmentation by game type
• Casino gaming market in US by game type
• Casino gaming market in US by poker
• Casino gaming market in US by blackjack
• Casino gaming market in US by slot machines
• Casino gaming market in US by roulette
• Casino gaming market in US by others

PART 09: Buying criteria

PART 10: Decision framework

PART 11: Drivers and challenges
• Market drivers
• Market challenges

PART 12: Market trends
• Public image enhancement
• Increasing popularity of reconfigurable electronic gaming machines
• Adoption of VR in gambling market

PART 13: Vendor landscape
• Competitive scenario
• Key vendors
• Other prominent vendors

PART 14: Appendix
• List of abbreviations

[List of Exhibits]
Exhibit 01: Casino gaming market in US: Overview
Exhibit 02: Casino gaming market in US 2016-2021 ($ billions)
Exhibit 03: Five forces analysis
Exhibit 04: Casino gaming market in US by platform 2016-2021 (% share)
Exhibit 05: Traditional casino gaming market in US 2016-2021 ($ billions)
Exhibit 06: Online casino market in US 2016-2021 ($ billions)
Exhibit 07: Online casino gaming market in US by device 2016-2021 (% share)
Exhibit 08: Casino gaming market in US by type 2016-2021 (% share)
Exhibit 09: Casino gaming market in US by commercial gaming 2016-2021 ($ billions)
Exhibit 10: Casino gaming market in US by tribal gaming 2016-2021 ($ billions)
Exhibit 11: Casino gaming market in US by limited stakes gaming 2016-2021 ($ billions)
Exhibit 12: Casino gaming market in US by iGaming 2016-2021 ($ billions)
Exhibit 13: Casino gaming market in US by game type 2016-2021 (% share)
Exhibit 14: Casino gaming market in US by poker 2016-2021 ($ billions)
Exhibit 15: Casino gaming market in US by blackjack 2016-2021 ($ billions)
Exhibit 16: Casino gaming market in US by slot machines 2016-2021 ($ billions)
Exhibit 17: Casino gaming market in US by roulette 2016-2021 ($ billions)
Exhibit 18: Casino gaming market in US by others 2016-2021 ($ billions)
Exhibit 19: Buying criteria for casino gaming in US
Exhibit 20: Other prominent vendors



【掲載企業】

Boyd Gaming, Caesars Entertainment, INTRALOT, Las Vegas Sands, MGM Resorts, Penn National Gaming, Wynn Resorts


【調査方法】

一次資料による調査(業界専門家、ベンダー、代理店、顧客等を対象にしたデプスインタビュー調査など)及び二次資料による調査(Technavio独自のプラットフォーム、産業書籍、企業報告書、ニュース記事、アナリストレポート、貿易協会、政府機関発行データなど)

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