Global Animation Collectibles Market 2017-2021

アニメ・コレクティブル(収集アイテム)の世界市場2017-2021

◆タイトル:Global Animation Collectibles Market 2017-2021
◆商品コード:IRTNTR11656
◆調査・発行会社:Technavio (Infiniti Research Ltd.)
◆発行日:2017年1月20日
◆ページ数:62
◆資料形式:PDF / 英語
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【資料の概要】

当調査レポートでは、アニメ・コレクティブル(収集アイテム)の世界市場について調査・分析し、エグゼクティブサマリー、市場概観、市場概観、業界の構造分析、アニメ・コレクティブル(収集アイテム)の世界市場規模及び予測、地域別分析/市場規模、主要国別分析、市場の成長要因、市場の課題、市場動向、競争状況などの情報をお届けいたします。

About Animation CollectiblesAnimation collectibles include licensed merchandise as well as animation toys with characters and properties from feature films and television shows. The merchandise industry, many a times, requires merchandise manufacturers to buy licenses from film or TV production houses.

Technavio’s analysts forecast the global animation collectibles market to grow at a CAGR of 4.73% during the period 2017-2021.

[Covered in this report]
The report covers the present scenario and the growth prospects of the global animation collectibles market for 2017-2021. To calculate the market size, the report considers the revenue generated from the retail sales of animation collectibles to individual consumers.

The market is divided into the following segments based on geography:
• Americas
• APAC
• EMEA

Technavio’s report, Global Animation Collectibles Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

[Key vendors]
• Hasbro
• The LEGO
• Mattel
• Ravensburger
• TOMY

[Other prominent vendors]
• Funtastic
• JAKKS Pacific
• Lansay France
• LeapFrog Enterprises
• MGA Entertainment
• Playmates Toys
• ToyQuest
• Vivid Imaginations

[Market driver]
• Increasing children’s TV and Internet viewership
• For a full, detailed list, view our report

[Market challenge]
• Seasonal demand and short life of merchandise
• For a full, detailed list, view our report

[Market trend]
• Emergence of 3D printing
• For a full, detailed list, view our report

[Key questions answered in this report]
• What will the market size be in 2021 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?

※You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.

【資料の目次】

Table of Contents
PART 01: Executive summary

PART 02: Scope of the report
• Market overview
• Top-vendor offerings

PART 03: Market research methodology
• Research methodology
• Economic indicators

PART 04: Introduction
• Key market highlights

PART 05: Market landscape
• Market overview
• Market size and forecast
• Five forces analysis

PART 06: Market segmentation by retail format
• Global animation collectibles market by retail format

PART 07: Geographical segmentation
• Global animation collectibles market by geography
• Animation collectibles market in the Americas
• Animation collectibles market in EMEA
• Animation collectibles market in APAC

PART 08: Key leading countries
• US
• UK
• France
• China

PART 09: Market drivers
• Increasing children’s TV and Internet viewership
• Immense popularity of TV shows and movies
• Rising awareness of characters and properties through promotions

PART 10: Impact of drivers

PART 11: Market challenges
• Seasonal demand and short life of merchandise
• Increase in number of counterfeit collectibles
• Market fragmentation

PART 12: Impact of drivers and challenges

PART 13: Market trends
• Emergence of 3D printing
• Use of licensed merchandise for marketing and branding
• Growing market for franchise movies and shows

PART 14: Vendor landscape
• Competitive scenario
• Hasbro
• The LEGO Group
• Mattel
• Ravensburger
• TOMY
• Other prominent vendors

PART 15: Appendix
• List of abbreviations

PART 16: Explore Technavio

[List of Exhibits]

Exhibit 01: List of countries by geography
Exhibit 02: Product offerings
Exhibit 03: Overview of global animation collectibles market
Exhibit 04: Global animation collectibles market 2016-2021 ($ billions)
Exhibit 05: Five forces analysis
Exhibit 06: Global animation collectibles market by retail format
Exhibit 07: Global animation collectibles market by retail format 2016
Exhibit 08: Global animation collectibles market by retail format 2021
Exhibit 09: Analysis of different retail formats based on key parameters
Exhibit 10: Global animation collectibles market by geography 2016 and 2021
Exhibit 11: Animation collectibles market in the Americas 2016-2021 ($ billions)
Exhibit 12: Animation collectibles market in EMEA 2016-2021 ($ billions)
Exhibit 13: Animation collectibles market in APAC 2016-2021 ($ billions)
Exhibit 14: Movie releases and gross sales 2015 ($ millions)
Exhibit 15: Production budget of movies 2006-2016 ($ millions)
Exhibit 16: Impact of drivers
Exhibit 17: Impact of drivers and challenges
Exhibit 18: Marvel’s movie releases 2008-2019
Exhibit 19: Key vendors in global animation collectibles market
Exhibit 20: Hasbro: Business segmentation by revenue 2015
Exhibit 21: Hasbro: Product segmentation 2015
Exhibit 22: The LEGO Group: Product categories
Exhibit 23: Mattel: Business segmentation by revenue 2015
Exhibit 24: Mattel: Geographical segmentation by revenue 2015
Exhibit 25: TOMY: Business segmentation by revenue 2016



【掲載企業】

Hasbro, The LEGO, Mattel, Ravensburger, TOMY, Funtastic, JAKKS Pacific, Lansay France, LeapFrog Enterprises, MGA Entertainment, Playmates Toys, ToyQuest, Vivid Imaginations.

【資料のキーワード】

アニメ・コレクティブル、収集アイテム、テレビ、商品

【調査方法】

一次資料による調査(業界専門家、ベンダー、代理店、顧客等を対象にしたデプスインタビュー調査など)及び二次資料による調査(Technavio独自のプラットフォーム、産業書籍、企業報告書、ニュース記事、アナリストレポート、貿易協会、政府機関発行データなど)

★調査レポート[アニメ・コレクティブル(収集アイテム)の世界市場2017-2021] (Global Animation Collectibles Market 2017-2021 / IRTNTR11656)販売に関する免責事項
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